Ideas for Sale

June 13th, 2012 by Mat Dolphin

There are plenty of things you don’t get taught at school or university. Students leave their graphic design education with a huge amount of knowledge and expertise still to discover. This isn’t a massive revelation, it’s true of many professions and simply a fact that young designers have to deal with; your education can’t teach you everything you need to know about the big bad reality of working as a graphic designer.

This isn’t a dig at the education system. There’s a huge amount that a good design course can teach you. Maybe you’re a bit of a whizz kid. Your ideas are brilliant and original. Your typography is top notch. Your mac skills are second to none. You’re well on your way to becoming the next big name and international acclaim is just around the corner. However, there’s one thing they never mention; no matter how great you are creatively, if you’re not a good salesperson, you’re going to have a hard time.

Coming up with brilliant creative ideas is our bread and butter, and if your ideas don’t stand up, neither will your work. But — it’s a big but and I cannot lie — if you can’t convince other people that your ideas are the best possible solution to the problem, chances are your work won’t see the light of day.

‘What’s the problem?’ You cry. ‘My ideas are mind-blowingly amazing. Surely it’s not going to take much for me to convince everyone of that!?’

This may well be the case but, regardless of how great the overall concept is, you’ll rarely be in a position to demonstrate to the client exactly how you see your idea working. Time constraints will often mean that you’ll be asking the client to take some form of a ‘visual leap’ and for them use their imagination to understand the potential brilliance of your work. This is where you need to become a salesperson. Being brilliant at concisely and articulately explaining exactly how and why the work is good is an essential part of a designers role, and one that needs to be practiced until perfection.

Even the best ideas need to work in the mind of the client, after all, they’re the one paying the money. Sometimes (but by no means always) they might not be a particularly visually-led person. There are plenty of people (designers included) who, by their own admission, struggle to visualise what the end result of a piece of design work might look like. If you can’t communicate to them in easy to understand words exactly what makes your work brilliant, you shouldn’t expect them to imagine it for themselves.

Selling in your work isn’t about convincing someone that something is great when it isn’t though. Bad ideas are bad no matter how you dress them up. Selling your work is about being able to talk about your ideas in a way that fills in the blanks and leaves no room for doubt.

Every piece of design work, be it a logo, website, poster or flyer, has to go through this process. Getting a great idea out of your head is one thing. Communicating it to a client in a way that allows them to trust you to take the idea further is another thing entirely. And it’s not easy.

Thanks for reading. We’d love to hear about your experiences in selling in ideas…

Phil & Tom


3 comments on “Ideas for Sale

  1. Verity Wheatley on said:

    Very interesting read. Kinda strange actually, I remember telling my mum months ago that I thought I was getting good design grades because I genuinely loved doing it but also because I’m a good sales woman (thanks to my dad), but I thought the sales woman skill helped me to get into the consumers mind and produce a piece with effective copy that would appeal to them, rather than thinking the skill could be vital in selling the idea to the client (or my tutors in this case). Given me a new perspective on it, thanks!

  2. Louisa on said:

    True, but it’s only half of the story. The idea will be aided not only by virtue of being good and well sold, but by being commercially relevant to the problem that the client is facing.

    In bigger agencies there’s a production line of planners and suits to break this down to the nuts and bolts, and present you with a fairly well interrogated issue, requiring a beautiful visual solution.

    For a smaller shop it’s crucial to have, not just that beautiful solution, but an effective one. Business acumen is every bit as important as salesmanship here. More so in the long run.

  3. sprungseven on said:

    If we find ourselves struggling to justify ideas to our client then perhaps we’re also struggling to justify them to ourselves. Our ideas should be informed only by the brief, so it should be easy to state in reasonably simple terms how our ideas answer it. As long as they do.

    I suspect often when a designer struggles to justify their solutions, it’s because the brief hasn’t been too well defined.

    The unhappiest clients I’ve known have been those that don’t actually know what they want. In that situation nothing will suffice – how else can you solve a problem you haven’t identified if not by endless and frustrating trial and error? A design is only as good as the brief it answers, so vague briefs lead to vague design and vague design is open to endless interpretation.

    Having learnt that lesson the hard way, I now consider it a part of the job to define what the brief is before even thinking about solutions. Clients will more easily settle on their problems than your solutions. After the problems are identified and agreed you can write the brief. Then you can set to work tackling it. As long as your methodology is sound, it’s then easy to justify your ideas.

    Some people chose to conveniently bullshit their way swiftly past all that hard work. I’m sure it’s a more profitable way to work, but to me it seems immoral and boring.

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